Floydian Slip on Solar Chimneys: Viable Energy Solution Or A Lot Of Hot Air?.Truth on Reverse-Engineering The ESP32’s WiFi Binary Blob With A Faraday Cage.Jeff Kowalski on Feeding The Fire By Robot.Hackaday Podcast Episode 252: X1Plus Hacks Bambu, Scotto Builds A Katana Keyboard, And Bass Puts Out Fire 2 Comments The Wii wireless remote uses a simple “bump” for feedback (e.g. Another good example of this is Guitar Hero’s guitar controller. As the user makes a turn or accelerates, the steering wheel responds by resisting turns or slipping out of control. An example of this feature is the simulated automobile steering wheels that are programmed to provide a “feel” of the road. Now many of the newer generation console controllers and some joysticks feature built in devices (such as Sony’s DualShock technology). At first, such features and/or devices used to be optional components (like the Nintendo 64 controller’s Rumble Pak). Some simple haptic devices are common in the form of game controllers, in particular of joysticks and steering wheels. The 360 and dualshock 2 and 3’s are pretty clearly a form of force feedback. I have a 360 racing wheel and a G25 but a 360 controller or dual shock is more advanced they just shaking or not, they can do more than just one kind of rumble. Mythgarr and Xb0xGuru why do you guys have to be snotty sounding jerks.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |